About the journal
For games with more than one way through.
Zefunoraki is an independent editorial project for readers who want a considered account of how games make meaning.
Attention is our tool.
We believe good criticism is a form of return. We revisit spaces, mechanics and moments until a design choice begins to show its weight. The result is not a verdict but a more useful question to take into your next game.
Our focus is on game development, worldbuilding, interaction and the players who notice how a system feels. The journal is written for an Australian audience while reading outward to the wider field of interactive culture.
Our public-facing reading-room reference is State Library Victoria, 328 Swanston Street, Melbourne VIC 3000, Australia. It is a place for research and public culture, not a claims of a physical Zefunoraki office.
Correspondence
Bring a worthwhile
question.
Tell us what you are playing, making or thinking through. We read every thoughtful message.